Hello! Thanks for your interest in the food safety project! Please watc this video first (accurate as of 15 Sept 2022):
https://www.loom.com/share/6e7a80a9946347cd91a23d2ca7ce04ab
Once you are done, this is our current timeline and expected user flow:
https://www.figma.com/file/vCbRysOkR4hHjZn5KyNoVE/Food-Safety-UI-Design?node-id=241%3A2016
The game will consist of the following :
(Grey text = done; Green text is current; Orange text is Stuck, white text is planned)
- Welcome screen?
- select character (Germ - tentatively ONLY Salmonella)
- Germ (salmonella) intro - copywriters needed
- Intro cutscene
- Minigame 1 - Handwashing (Bullet Rain/bullet Hell style - kind of like Tohou Project)
- intro
- instructions
- info snippets
- actual game mechanics/gameplay ( Current progress:)
- Game Assets
- death scene
- win scene
- Minigame 2 - Transfer from infected to utensils to food (Frogger Style)
- intro
- instructions
- info snippets
- actual game mechanics/gameplay
- Game Assets
- death scene
- win scene
- Minigame 3 - Run away from high temperature (button mash, think Bishi Bashi)
- intro
- instructions
- info snippets
- actual game mechanics/gameplay
- Game Assets
- death scene
- win scene
- Death Cutscenes - to explain how does germ fail to infect
- research
- content writing
- Illustration Assets
- storyboarding (in pixelated form please)
- Win cutscenes - to explain why germ succeed in task
- research
- content writing
- Illustration Assets
- storyboarding (in pixelated form please)
- Ending Cutscene - to explain why germ succeed in infecting and causing food poisoning
- research
- content writing
- Illustration Assets
- storyboarding (in pixelated form please)
if you are still keen, please contact [email protected] and [email protected]!
We mainly need Designers and illustrators, but if you are a developer who knows how to use GoDot we definitely want you too!